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Hi-ReS! Stats
5 commentsI've recently seen the class being used in the wild so I guess it was time to properly publish it.
Since the beginnings I've always had a FPS meter class, really basic, but had to be there. Then Carlos came along with one with a nice visualizer of the performance and then I saw Alternativa's one and I though that was the best approach. However, it had some issues, the speed of the graph seemed a bit pointless as the history was of 1 second or so.

So I improved my own one on the direction of the latest, but having a graph history of about 10/15 seconds, having a clearer picture of how your app/site is performing. Theo came along and helped with the graph visualisation too and then it went public.
Anyway... if you need a tiny and easy FPS/MS/MEM control panel, feel free to use it :)
http://github.com/mrdoob/Hi-ReS-Stats
Since the beginnings I've always had a FPS meter class, really basic, but had to be there. Then Carlos came along with one with a nice visualizer of the performance and then I saw Alternativa's one and I though that was the best approach. However, it had some issues, the speed of the graph seemed a bit pointless as the history was of 1 second or so.

Anyway... if you need a tiny and easy FPS/MS/MEM control panel, feel free to use it :)
http://github.com/mrdoob/Hi-ReS-Stats
Have you tried with the new version over here?
http://github.com/mrdoob/stats.as
http://github.com/mrdoob/stats.as
The link from your May 12 2010 post seems outdated, try http://mrdoob.com/80/Stats
Hey, just wanted to post and say many thanks for the awesome fps meter class! I stumbled across your site looking for some references on optimizing for iOS and I had to grab that sexy looking fps meter - it now replaces my own not as nice looking and featured monitor :)
Oh, and I also looked over your works posted on the site. Totally amazing! Spent nearly an hour of a workday just going over them :) Keep up the good work!
Oh, and I also looked over your works posted on the site. Totally amazing! Spent nearly an hour of a workday just going over them :) Keep up the good work!
Does MS represent latency?
Great class, thanks!
Great class, thanks!
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I find this class super useful, so first of all, many thanks.
Now I'm trying to use it for a new project in FP10, but Stats doesn't seem to work properly. The texts freeze immediately, while the graphs keep running. Targeting the SWF to FP9 and everything is fine again (too bad the project needs FP10).
Any idea why that is? Anything I might have missed and should check?
I'm using FlashDevelop 3.0.6 and the Flex SDK 3.5.0.