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Another PV3D performance test
PV3D RC1 was released yesterday. Since yesterday I was planing to redo my 3dengine (kocka) with AS3, but after seeing how well PV3D is being developed I decided to stop my plans and use PV3D instead. It still needs a couple of things to be done, but by now I think I'll have more than enough.

Here it's another performance test to see how fast it goes and what can be done.



Grebble Ball with baked Ambient Occlusion

It's a shame those clipping issues, but hey, Playstation 1 had those issues too!

Hope you like it :)

UPDATE: For those people that want to try the model with their own engines (hello flash.fi ;)) and for the people that want more examples done with PV3D, here you have... the source files (PV3D classes not included).
9 comments

Nice!
got the funny idea to do not to re.invent the wheel?

btw. Does papervision support multiple texture mapping channels?

Surely those clip faults could be fixed!

you're a greeble fun, huh? x'DDD
cool1
wow! thats the most beatiful thing i`ve ever seen in a browser!
I'm missing the nice loader you used on other examples :D
mmh? white screen on flash player8?
nither a warning message from the inner core of the engine?

Sounds good that MIT license on papervision
Yeah, I just don't bother detecting the version, not just for a test.
Brilliant work. I also like the color choice ;-)
esto si que se merece un wow!... y no el anuncio de vista...
That was just awesome, and this was done in 2007 with Actionscript. I am truely impressed.

I'm working on a 3D engine (Balder - http://balder.codeplex.com) for Silverlight and would love to get the source code for your work as a reference for learning how you've done things. But your link in your article doesn't work anymore. Would it be possible to email it to me or something ( einar _at_ dolittle.com )

Seems like that zip is not on the ftp anymore, I may have deleted it on a hosting move.

But the contents of the zip are still here:

http://mrdoob.com/lab/pv3d/ball_ao/ball.dae
http://mrdoob.com/lab/pv3d/ball_ao/ball_ao.max
http://mrdoob.com/lab/pv3d/ball_ao/ball_ao_pv3d.fla
http://mrdoob.com/lab/pv3d/ball_ao/plane.dae

Hope this helps.