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Facebook truth? 04.04.2008 | |
It's a bit off-topic in this blog but Rachel sent a very interesting article about Facebook to Hi-ReS! list the other day. It gives some logic to Facebook and, specially, to Zuckerberg robotic words/behaviour.
Read it on your lunch time.
http://www.guardian.co.uk/technology/2008/jan/ 14/facebook
In other news, yesterday I finally managed to understand how displacementMapFilter really works and how to use it properly, which means that in some days I will post some explanation of how you can do this, and, with a bit of luck, also this. Which, by extension, means that my refraction example is not right :( | | posted by mr.doob at 03:39 |
Fire Effect explained (now for real) 02.04.2008 | |
Ok, sorry about the joke. No, unfortunately flash can't handle 1million particles at 30fps in a G4...
Anyways... here is the real explanation... There isn't much to explain really, the effect is very simple, in fact, it's about 1kbyte in size...
Basicaly, you use anything as input, copy it to a bitmapData that you're blurring and offseting verticaly, and on top of that you have to put a greyscale Perlin Noise texture, also scrolling verticaling in BlendMode.OVERLAY.
Take a loot at the Source file | | posted by mr.doob at 00:00 |
Fire Effect explained 01.04.2008 | |
Some people have asked about how the loading/fire effect was done on the Sprint Nascar Monster Burnout site.
Well, it's quite easy. Every vertical line on the loading bar is a emitter of 10,000 pixel particles that travel up in a sinusoidal pattern with a random phase each. All of them leaves a trail on the bitmapData which a colorTransform fades to black, on top of that there is a blurFilter on the bitmapData too. In total, when the loading is at 100%, there are 100 x 10,000 = 1,000,000 pixel particles moving, leaving trails, changing colours and the blur on top. Quite simple and I think it looks good, if you wonder how come the effect also runs fast on a G4, well... think a bit more ;)
UPDATE: Well, this was clearly (or maybe not) a April fools geek-joke. Click here to see real explanation of the effect. | | posted by mr.doob at 00:00 |
PC stands for Personal Computer 31.03.2008 | |
Just so the MacOS users know... If you think your Macintosh is not a Personal Computer, that would mean that it's is Non-personal computer, or a Communal computer, or even a Public computer, can I have it please? Thanks.
Sorry if I'm being annoying with this topic, but there is still way too many people idioticaly asking if I'm on a Macintosh or on a PC. | | posted by ricardo cabello at 14:07 |
Flash Media Server 3 example 22.03.2008 | |
I'm following a little bit Breakpoint's TV this weekend. While I was at it I was wondering how come the stream and image quality was that good. After Charles'ing a little bit I found out that the stream was rtmpsomething... googled a bit more and found out that was nothing else than the recently anounced Flash Media Server 3 RTMP protocol.
So, somehow, Breakpoint organisers managed to get Adobe to let them test their new technology. Nice one guys! So, if you want to see the future of video streaming with Flash, take a look at that videostream, and while you're at it, take a look at the content too specially try to watch Sunday's evening demo show ;D
UPDATE: Obviously, as the event is now over, the stream is now down, if you missed it, I'm sorry. | | posted by mr.doob at 20:27 |
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