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v630i
3 comments
After a bad experience speaking with a client on the phone (being me the one that was calling) and having the conversation interrupted because I had no more credit (ewww), and having to go to some shop to topup the phone to then come back home and call again, I decided to get a contract somewhere.
Didn't took to much time to setup all this up, in less than 1 day I already had the order done and in a couple of days I received the phone. When registering on vodafone for a contract you got the option of asking for a free phone. On the list the one I preferred was a Sony Ericsson v630i, it even had some geeky external speakers, so yeah, I decided to get that one.

So the phone ended up to be quite cool (imho). It has 2 cameras, one for doing video conferences, and another for taking pictures (cybershoot technology), but to be honest, the quality of both ones aren't really cool (what can you expect? :D) One of the first things I tested was a trial game (Ridge Racer) that was available, and I was quite impressed of the power of this phone.Then, I browsed a bit pouet.net looking for some demos to test and after being able to used by first time the bluetooh technology between my ibook and the mobile (great stuff by the way), I found a couple, but the ones I really wanted to have were Nokia only (s60 series or something). Really a shame, however, the phone runs very well any J2ME one, very smooth, so, c'mon guys! Stop supporting Nokia like that and do compatible stuff! :D
Right, another platform to test some demos.
Didn't took to much time to setup all this up, in less than 1 day I already had the order done and in a couple of days I received the phone. When registering on vodafone for a contract you got the option of asking for a free phone. On the list the one I preferred was a Sony Ericsson v630i, it even had some geeky external speakers, so yeah, I decided to get that one.

So the phone ended up to be quite cool (imho). It has 2 cameras, one for doing video conferences, and another for taking pictures (cybershoot technology), but to be honest, the quality of both ones aren't really cool (what can you expect? :D) One of the first things I tested was a trial game (Ridge Racer) that was available, and I was quite impressed of the power of this phone.Then, I browsed a bit pouet.net looking for some demos to test and after being able to used by first time the bluetooh technology between my ibook and the mobile (great stuff by the way), I found a couple, but the ones I really wanted to have were Nokia only (s60 series or something). Really a shame, however, the phone runs very well any J2ME one, very smooth, so, c'mon guys! Stop supporting Nokia like that and do compatible stuff! :D
Right, another platform to test some demos.
3 comments
mrdoob.com, finally an ID

Yey, I've finally done a logo/style for myself as webdesign/dev freelancer. Until last week I had phodoob as homepage and I didn't like the idea of having pictures of myself in parties and stuff when showing my website to clients ;)
Well, I didn't care that much but well, I made a holding page by now.. slowly but secure :D
1 comment

Yey, I've finally done a logo/style for myself as webdesign/dev freelancer. Until last week I had phodoob as homepage and I didn't like the idea of having pictures of myself in parties and stuff when showing my website to clients ;)
Well, I didn't care that much but well, I made a holding page by now.. slowly but secure :D
1 comment
Write whatever you want
12 comments
Right, sorry about that, I'm just testing a new method for detecting spammers on the comments. Right now I'm still getting a lot, luckly 99% of them are detected as spamers and stored on the database as spamers. What I want to avoid if just that. If it's a spamer, don't store the info on the database.
For doing this I need your help. Please, write whatever you want as a comment :D
For doing this I need your help. Please, write whatever you want as a comment :D
12 comments
kocka09 : Now with camera

What a name, uh? Well, after finding this tutorial/paper on friday I spent quite a lot of hours implementing it to my 3dengine in flash. I've to say that there are a couple of bugs on that tutorial (but I won't say which one are :D). Also I had to find a way to implementing 4Dmatrices and Vectors to the code (as Actionscript doesn't have them). So, yeah... 'Now with camera' may sound simple, but isn't (atleast for me).
Again, a bit of history. All this started when Gargaj sent me 2 years ago (?) a .fla with a 3D test he did. It was just a cube (kocka in hu) rotating, with circles on the dots. Starting from there I got interested on it, and learnt all the theory behind the 3dengines and wrote from scratch a new engine which I decided to call it kocka as a tribute to the original kocka.fla :)
So, well, now it has a camera... the controls aren't done properly yet, I'm trying to find the way of doing quake-like camera control, I guess it will take a bit more of time :)
However I guess I'll stop the dev of it with AS2 and move it to AS3... I'm really looking forward to see what's the improvement in this example :D
3 comments

What a name, uh? Well, after finding this tutorial/paper on friday I spent quite a lot of hours implementing it to my 3dengine in flash. I've to say that there are a couple of bugs on that tutorial (but I won't say which one are :D). Also I had to find a way to implementing 4Dmatrices and Vectors to the code (as Actionscript doesn't have them). So, yeah... 'Now with camera' may sound simple, but isn't (atleast for me).
Again, a bit of history. All this started when Gargaj sent me 2 years ago (?) a .fla with a 3D test he did. It was just a cube (kocka in hu) rotating, with circles on the dots. Starting from there I got interested on it, and learnt all the theory behind the 3dengines and wrote from scratch a new engine which I decided to call it kocka as a tribute to the original kocka.fla :)
So, well, now it has a camera... the controls aren't done properly yet, I'm trying to find the way of doing quake-like camera control, I guess it will take a bit more of time :)
However I guess I'll stop the dev of it with AS2 and move it to AS3... I'm really looking forward to see what's the improvement in this example :D
3 comments
After installing Internet Explorer 7
5 comments
Unzipping a .RAR file from a network drive:
- -
Internet Explorer
This page has an unspecified potential security risk.
Would you like to continue?
Yes/No
- -
Exscuse me?! Ok, how do I uninstall this? I also go the felling that I lost 1 file because this.
- -
Internet Explorer
This page has an unspecified potential security risk.
Would you like to continue?
Yes/No
- -
Exscuse me?! Ok, how do I uninstall this? I also go the felling that I lost 1 file because this.
5 comments
Flash player 9 beta for LINUX!
1 comment
Althought this is going to be one of those noise posts (as thousands of people will write one like this), I think the news is too good that I have to.
Adobe has finally released their Flash player for Linux. That means a lot of expansion (and also some people won't be able to complain whenever I try to show them my stuff done with flash9 :P)
http://labs.adobe.com/downloads/flashplayer9.html
PS: Oh, looks like M$ released IE7 too, but... who cares?
Adobe has finally released their Flash player for Linux. That means a lot of expansion (and also some people won't be able to complain whenever I try to show them my stuff done with flash9 :P)
http://labs.adobe.com/downloads/flashplayer9.html
PS: Oh, looks like M$ released IE7 too, but... who cares?
1 comment
Saving the spanish demoscene: Step 1
6 comments
Tdsb (The demoscene savers bridage) doesn't rest! Meanwhile other people is trying to fuck the scene tdsb encourages the spanish sceners to release a good-enough production for bcnparty. In critical cases is when you can see what the people is really after, and this time we have finally a clear example. I can tell you that a lot of people is saying 'Finally! Now it's clear that I wasn't the bad one here'. So now, having the cancer finally out of the scene and playing games with people of his mental level, we can now concentrate and do good stuff again o/
The fist step for this new period starts with Timescratchers winning the demo compo. To be honest, the level of the compo wasn't actually great, but was good enough. One of tdsb members (sole) spent a lot of her free time developing the base for a new version of escena.org. As promised, just after the winners were announced at bcnparty, tdsb informed to the organisers that escena.org v2 was up! In a very basic form (news, people, forum, chat), but as a great base and very easy to update and improve.
Yesterday was a very important day for the spanish demoscene.
The fist step for this new period starts with Timescratchers winning the demo compo. To be honest, the level of the compo wasn't actually great, but was good enough. One of tdsb members (sole) spent a lot of her free time developing the base for a new version of escena.org. As promised, just after the winners were announced at bcnparty, tdsb informed to the organisers that escena.org v2 was up! In a very basic form (news, people, forum, chat), but as a great base and very easy to update and improve.
Yesterday was a very important day for the spanish demoscene.
6 comments
mudballs, live at sundown
3 comments
At this point most of you probably saw the demo, but just in case... oh well.. a little bit of background first ;) This weekend we went to sundown06. A tiny (but great) party held in Budleigh Salterton, a tiny town by the beach in the area of Devon (South West England). This is probably the longest travel we've done in UK by now, and it was absolutelly great. Everyone there was VERY polite and it felt like a normal town in Spain, where when you walk around the streets you say Hello to the people you met, doesn't matter if you know eachother or not.
I was working on a demo for it, but I had something like 6% of the demo, and I wasn't really going to finish it. So, I decided to do another one a little bit easier using a program that Jull showed me a couple of weeks ago (Mudbox). So I spent friday night, and Saturday working on it. It was a shame that I was that busy because I wasn't able to listen properly what Mark Shuttleworth (the guy behind Ubunu) was talking about. Yes, the guy behind Ubuntu ;), for some reason he was there proposing to the sceners to create demos for the login screen/loading bar of Ubuntu. If you take a look at Ubuntu screensavers you won't be that much surprised. As I said, it was a small party, but it was super cool to see Navis/asd, Smash/flt and Mark Shuttleworth having a chat just in front of you. Isn't it really cool? Again, a shame I was busy doing the demo... However, I think that all that unsocial time it was worth. Here it's the demo:
mudballs / xplsv

Download options:
Realtime (Win32) version
.MOV H264 video version
pouet.net profile
xplsv.tv profile
I was working on a demo for it, but I had something like 6% of the demo, and I wasn't really going to finish it. So, I decided to do another one a little bit easier using a program that Jull showed me a couple of weeks ago (Mudbox). So I spent friday night, and Saturday working on it. It was a shame that I was that busy because I wasn't able to listen properly what Mark Shuttleworth (the guy behind Ubunu) was talking about. Yes, the guy behind Ubuntu ;), for some reason he was there proposing to the sceners to create demos for the login screen/loading bar of Ubuntu. If you take a look at Ubuntu screensavers you won't be that much surprised. As I said, it was a small party, but it was super cool to see Navis/asd, Smash/flt and Mark Shuttleworth having a chat just in front of you. Isn't it really cool? Again, a shame I was busy doing the demo... However, I think that all that unsocial time it was worth. Here it's the demo:
mudballs / xplsv

Download options:
Realtime (Win32) version
.MOV H264 video version
pouet.net profile
xplsv.tv profile
3 comments
exe2swf
5 comments
There was this guy on Domestika asking if it was possible to convert a .EXE (which is actually a Flash) to .FLA again.
I had a similar problem some time ago when doing Rolf Harris website. We didn't have any rules for storing the files at Spring by that time, and one of the results was losing the .FLA for the homepage flash. Luckily Sothink SWF Decompiler did the job well. It added a little bit of crap but it was quite reusable.
However, in this case, the guy was asking for an .EXE (Windows projector) decompiler, and I never saw that option with the program. So, I had a fast thought about how to fix the problem, and applying what I learnt with Madgoblin's steganography I had a little hack for it in a couple of minutes. So, in case anyone elses need it, here you have:
EXE2SWF
I've tried it with a couple of .EXEs and it works. Let me know if it doesn't with yours.
I had a similar problem some time ago when doing Rolf Harris website. We didn't have any rules for storing the files at Spring by that time, and one of the results was losing the .FLA for the homepage flash. Luckily Sothink SWF Decompiler did the job well. It added a little bit of crap but it was quite reusable.
However, in this case, the guy was asking for an .EXE (Windows projector) decompiler, and I never saw that option with the program. So, I had a fast thought about how to fix the problem, and applying what I learnt with Madgoblin's steganography I had a little hack for it in a couple of minutes. So, in case anyone elses need it, here you have:
EXE2SWF
I've tried it with a couple of .EXEs and it works. Let me know if it doesn't with yours.
5 comments
Rotozoomer with ActionScript 3

Hehehe, yep, finally moving to AS3. So, I didn't know a better way to start learning the new changes than porting one of the olschool effects that I did with AS2.
See it on movement here.
AS3 gave something like 5 more fps to the effect, but as you can see it's still slow. If you think you can make it faster:
Download the sources from here.
(You may want to delete anything fps related first)
PS: Should I have to say that the texture is from the demo Second Reality?
9 comments

Hehehe, yep, finally moving to AS3. So, I didn't know a better way to start learning the new changes than porting one of the olschool effects that I did with AS2.
See it on movement here.
AS3 gave something like 5 more fps to the effect, but as you can see it's still slow. If you think you can make it faster:
Download the sources from here.
(You may want to delete anything fps related first)
PS: Should I have to say that the texture is from the demo Second Reality?
9 comments
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traditional id: Ricardo Cabello Miguel
based in: London, UK
more: github, twitter, twitpic, soundcloud and flattr
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