*blog... kind of... *rss
Papervision3D goes public
no comments
Seems like 070707 was the special day ;)
http://blog.papervision3d.org/ 2007/ 07/ 07/ papervision3d-public-beta/
And for celebrating it they did a showreel featuring some of the works done with the engine.
You may recognise some of my stuff there ;)
http://blog.papervision3d.org/ 2007/ 07/ 07/ papervision3d-public-beta/
And for celebrating it they did a showreel featuring some of the works done with the engine.
You may recognise some of my stuff there ;)
no comments
PV3D: Fake materials (Sources included)
no comments
For some months there have been a hot topic in Papervision3D's mailing list which is the special materials for the engine.
In the early days Ralph did an example with environment mapping but for some reason, the guy didn't want to share the code at that moment and they have been working on all this for a long time now, showing some examples some months afterwards and then seems like there are no more news on the front. I just hope that we won't do 1 year of papervision3d since the release and we still have only normal texture mapping. C'mon Ralph!
Then, these days the materials topic started again thanks to Fabrice (a.k.a the browser killer). Releasing experiments in Ralph's style, testing similar things. However, with Ralph experiments it was easy to see that the calculations were real as the objects were complex. But Fabrice's examples were using spheres, planes, and simple objects, which made me think that he was cheating (He isn't).
So, then is when I had the idea of speding 1hour and doing a couple of examples of fake materials (so, cheating) to achieve similar results than what Fabrice was showing (although without killing any browsers ;D).
And these are the results...
(click on the images to see them moving)
Wood

Metal

Weird

Weird 2

They are fake, they only work in specific 3dobjects (basicaly simple mapped 3dobjects). But well, I'm sure you'll find a good place to use it :) The really cool thing of this technique is that is really fast, it runs at 20FPS+ in my iBook G4, and I'm sure it can be optimised.
What I'm doing is very simple. You have 2 bitmaps, one that you use as a diffuse map and as bump map, and then another one as "environment map"... wait a second, I think it will be easier if you take a look at the .fla instead of me trying to explain step by step what's going on.
Here you have the source code.
Enjoy!
In the early days Ralph did an example with environment mapping but for some reason, the guy didn't want to share the code at that moment and they have been working on all this for a long time now, showing some examples some months afterwards and then seems like there are no more news on the front. I just hope that we won't do 1 year of papervision3d since the release and we still have only normal texture mapping. C'mon Ralph!
Then, these days the materials topic started again thanks to Fabrice (a.k.a the browser killer). Releasing experiments in Ralph's style, testing similar things. However, with Ralph experiments it was easy to see that the calculations were real as the objects were complex. But Fabrice's examples were using spheres, planes, and simple objects, which made me think that he was cheating (He isn't).
So, then is when I had the idea of speding 1hour and doing a couple of examples of fake materials (so, cheating) to achieve similar results than what Fabrice was showing (although without killing any browsers ;D).
And these are the results...
(click on the images to see them moving)
Wood

Metal

Weird

Weird 2

They are fake, they only work in specific 3dobjects (basicaly simple mapped 3dobjects). But well, I'm sure you'll find a good place to use it :) The really cool thing of this technique is that is really fast, it runs at 20FPS+ in my iBook G4, and I'm sure it can be optimised.
What I'm doing is very simple. You have 2 bitmaps, one that you use as a diffuse map and as bump map, and then another one as "environment map"... wait a second, I think it will be easier if you take a look at the .fla instead of me trying to explain step by step what's going on.
Here you have the source code.
Enjoy!
no comments
Java is loading...

no comments

And the people still don't get why Flash is THAT extended :) Doesn't matter if they make the loading more cute, what they have to do is get rid of the loading at all. In fact, the user shouldn't have to see anything about Java, the user shouldn't even have to know what Java is all about.
That's exactly the same than with special effects in movies. The best special effects in movies are those ones that you don't see.
Oh, c'mon! I really want to uninstall Java now.
That's exactly the same than with special effects in movies. The best special effects in movies are those ones that you don't see.
Oh, c'mon! I really want to uninstall Java now.
no comments
Intel demo, log #5
no comments
Only 4 days left, and a lot of work (specially from my side) to do. Luckily Blackpawn and, his workmate, SYNbiotic have been doing quite a lot of work (code/effects + 3D art) so I will mainly have to do the camera work, syncing and editing.
During the week I don't have much time to work on all this, right now I'm working 9hours a day for a company, and when I go back home I have another freelance work to do, deadline Friday.
So, I can see a non-sleep-long-weekend coming :S!
During the week I don't have much time to work on all this, right now I'm working 9hours a day for a company, and when I go back home I have another freelance work to do, deadline Friday.
So, I can see a non-sleep-long-weekend coming :S!
no comments
***SPAM*** Comedy
no comments
Seems like there is a new kind of spam :)
If you feel that you girlfriend is about to run away from you to the bloke next door, ugly one, but with a huge weenie!
That's because you haven't ordered our state-of-the-art
penis enlargement pills!
Only our remedy can bring your girlfriend back!
hahaha
Are you sure that your girlfriend is satisfied
with the size of your `little friend`
No?
So, hurry up then, and get our new super pill
as quickly as possible at the reduced price,
before she'll find another guy with a descent willy.
HAHAHA!! Yeah, seems like they finally decided to get a copy writer...
Girls lie when they say "size doesn't matter" that's just to make us feel better, The truth is they want their partner to have a huge one, and they will keep searching until they find it!
Now you can be that big man with the new improved and doctor recommended enlargement pills, click here to get your supply before they sell out! Soros suggested that Druckenmiller double his position. He did.
for some of the most negative
in stocks, especially bank and real estate stocks. By the time the war is rushing to get the appearance over as soon as possible. He makes it in come earner in 1991, at $117
HAHAHAHAhaha... uhm... Well, maybe they didn't...
If you feel that you girlfriend is about to run away from you to the bloke next door, ugly one, but with a huge weenie!
That's because you haven't ordered our state-of-the-art
penis enlargement pills!
Only our remedy can bring your girlfriend back!
hahaha
Are you sure that your girlfriend is satisfied
with the size of your `little friend`
No?
So, hurry up then, and get our new super pill
as quickly as possible at the reduced price,
before she'll find another guy with a descent willy.
HAHAHA!! Yeah, seems like they finally decided to get a copy writer...
Girls lie when they say "size doesn't matter" that's just to make us feel better, The truth is they want their partner to have a huge one, and they will keep searching until they find it!
Now you can be that big man with the new improved and doctor recommended enlargement pills, click here to get your supply before they sell out! Soros suggested that Druckenmiller double his position. He did.
for some of the most negative
in stocks, especially bank and real estate stocks. By the time the war is rushing to get the appearance over as soon as possible. He makes it in come earner in 1991, at $117
HAHAHAHAhaha... uhm... Well, maybe they didn't...
no comments
Pop! Goes my heart
no comments
Get ready for having this tune stuck in your mind for a couple of weeks :)
no comments
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72
*profile

traditional id: Ricardo Cabello Miguel
based in: London, UK
more: github, twitter, twitpic, soundcloud and flattr
*affiliations
60fps, escena.org and xplsv.com.
*input
friends
aaron koblin
abscondorium
blackpawn
campbell imray
cardboard robot ninja pirate monkey
carlos ulloa
david o'reilly
diego f. goberna
iñigo quilez
jare
jesse kanda
jorge fuentes
kile
mike tucker
nanika
nuende
soledad penadés
tnghm
unit zero one
vadik marmeladov
zafio
zeh fernando
art
8bit today
build
cocos' island
flight404
hairy teeth
hi-res!
neave
nulla dies sine linea
patecreme
postspectacular
quel solaar
siggi eggertsson
tha.ltd
today and tomorrow
united visual artists
vvork
yugop
dev
andre michelle
alternativa
antti kupila
away3d
boostworthy
broken blog
bytearray
den ivanov
der schmale
drawlogic
fladdict
flash video
general relativity
gskinner
hidiho!
joa ebert
john grden
kaourantin
keitap
less rain
li
michael battle
nulldesign
papervision3d
pengin.swf
photon storm
pixelero
polygonal
quasimondo
sandy
saqoosha
sephiroth
simppa
tom.drastic.net
uve producers team
zero point nince
zupko
music
hunz
ochre
ronny pries
humour
wulffmorgenthaler
xkcd