*blog... kind of... *rss
Not everybody can say ...
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... they live in the same neighbourhood where the Operating System they use is being developed on.
Just found it out today after wondering where Canonical was based.
Ok ok! I know... partly developed. Better? :)
Just found it out today after wondering where Canonical was based.
Ok ok! I know... partly developed. Better? :)
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Service Pack 3 Setup Error, revisited
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This is a follow up of this post.
Well, aparently this was Apple's drivers fault. I've updated Bootcamp to 2.1 and now SP3 it's installing with no problems.
Well, aparently this was Apple's drivers fault. I've updated Bootcamp to 2.1 and now SP3 it's installing with no problems.
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The Internet (2008)
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On Thursday, 28 August 2008, BT accidentally cancelled our broadband connection, leaving us without an internet connection for a full week while we were being "re-provisioned".
In order to make being cut-off from the virtual world more bearable, we created our own local internet, out of files that were on our harddrives, and some argue it was actually better than the real thing. Make up your own mind, because as a tribute to the week we had, hi-res.net is being replaced with
The Internet (2008)
Mixed and Matched Media
Normal service will resume shortly, while we are re-provisioning this site.
Give it a go, I'm sure you will like it. If the page is not too surreal, and it feels really geeky, I was probably behind it ;D.
The Internet (2008)
Mixed and Matched Media
Normal service will resume shortly, while we are re-provisioning this site.
Give it a go, I'm sure you will like it. If the page is not too surreal, and it feels really geeky, I was probably behind it ;D.
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Some new Flash 10 Shaders for realtime effects... and maybe a Shader bug?
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Another thing I can get rid from my to-do list. My introduction to the Pixel Bender/Flash10 Shaders world. Yesterday afternoon I decided to give it a try and see how all this worked
First thing was setting up FDT to compile Flash10 movies, something that ended up being quite easy thanks to this post. By the way, in case you're wondering... FDT on Ubuntu seems to be doing very well, no problems so far. Unfortunately I had to go to Windows in order to do the Pixel Bender part.
Dealing with Pixel Bender was kind of fun, although I was missing a timer (incremental) value, something to easily test my filter moving. Maybe there is something for it already but I just didn't find it on the few hours I played with it.
Once the filters were done I tried them with Flash10, and then that Tinic post popped into my mind and realised how slow it was (compared to the Pixel Bender). I'm sure the filters can be optimised but I just left them easier to understand so whoever feels like can start playing with the values. However, they are fast enough for 512x512 action or for fullscreen single frame distortion.
Ok, show time...

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)
If you're wondering how I managed to do that many effects in just a couple of hours, here it's a hint... iq.
All the .as, textures and compiled shaders are here.
What to do now? Well, I would suggest you to download Pixel Bender load any of those .pbk files, find the line where it says // This is where the magic happens and play with the formulas there and make your own ones.
Have fun! :)
First thing was setting up FDT to compile Flash10 movies, something that ended up being quite easy thanks to this post. By the way, in case you're wondering... FDT on Ubuntu seems to be doing very well, no problems so far. Unfortunately I had to go to Windows in order to do the Pixel Bender part.
Dealing with Pixel Bender was kind of fun, although I was missing a timer (incremental) value, something to easily test my filter moving. Maybe there is something for it already but I just didn't find it on the few hours I played with it.
Once the filters were done I tried them with Flash10, and then that Tinic post popped into my mind and realised how slow it was (compared to the Pixel Bender). I'm sure the filters can be optimised but I just left them easier to understand so whoever feels like can start playing with the values. However, they are fast enough for 512x512 action or for fullscreen single frame distortion.
Ok, show time...

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)

.pbk (Pixel Bender file)
If you're wondering how I managed to do that many effects in just a couple of hours, here it's a hint... iq.
All the .as, textures and compiled shaders are here.
What to do now? Well, I would suggest you to download Pixel Bender load any of those .pbk files, find the line where it says // This is where the magic happens and play with the formulas there and make your own ones.
Have fun! :)
11 comments
Service Pack 3 Setup Error
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There is not enough disk space on C:\WINDOWS\$NtServicePackUninstall$ to install Service Pack 3. Setup requires a minimum of 4 additional megabytes of free space or if you also want to archive the files for uninstallation, Setup requires 4 additional megabytes of free space. Free additional space on your hard disk and then try again.
That's funny, because I have 72 GB of free space. And lets forget the 30 times Windows Updater tried to install SP3 but magically stopped and disappeared.
It really makes me laugh, is like the first OS that is a comedian, I can wait to read the next joke :D
That's funny, because I have 72 GB of free space. And lets forget the 30 times Windows Updater tried to install SP3 but magically stopped and disappeared.
It really makes me laugh, is like the first OS that is a comedian, I can wait to read the next joke :D
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FDT does work in Linux
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Seeing that FlexBuilder Alpha 4 still didn't have refactoring I had to search once again for a solution with FDT on Linux. And well, seems that a solution for my problem has been out there for months!
I managed to register it without problems, but when I was creating a class I had this:
Maxim Zaks posted the solution here.
you can check this by going to Menu: "Window/Preferences/General/Workspace" and than in the "New text file line delimiter" Panel change from "Default" to "Other: Unix"
Big Pheeew!!!! Having to swap between FDT and FlexBuilder in some projects were driving me nuts... this really looks like the final "Bye bye Windows!".
I managed to register it without problems, but when I was creating a class I had this:
package com {nullimport flash.display.Sprite;/**null * @author Mr.doob */nullpublic class Main extends Sprite {nullpublic function Main(){null}}null}nullMaxim Zaks posted the solution here.
you can check this by going to Menu: "Window/Preferences/General/Workspace" and than in the "New text file line delimiter" Panel change from "Default" to "Other: Unix"
Big Pheeew!!!! Having to swap between FDT and FlexBuilder in some projects were driving me nuts... this really looks like the final "Bye bye Windows!".
1 comment
Sorry for the delay...
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Well, that was the first line in some emails I decided to answer today. There used to be a time I answered everything and helped everyone that asked for help, but seems like these days are over.
Well, not really, I still reply, only 6 months later ;) But... if I don't reply, please accept my apologies, blame to however invented time! :)
Well, not really, I still reply, only 6 months later ;) But... if I don't reply, please accept my apologies, blame to however invented time! :)
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Hi-ReS! Stats
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I've recently seen the class being used in the wild so I guess it was time to properly publish it.
Since the beginnings I've always had a FPS meter class, really basic, but had to be there. Then Carlos came along with one with a nice visualizer of the performance and then I saw Alternativa's one and I though that was the best approach. However, it had some issues, the speed of the graph seemed a bit pointless as the history was of 1 second or so.

So I improved my own one on the direction of the latest, but having a graph history of about 10/15 seconds, having a clearer picture of how your app/site is performing. Theo came along and helped with the graph visualisation too and then it went public.
Anyway... if you need a tiny and easy FPS/MS/MEM control panel, feel free to use it :)
http://github.com/mrdoob/Hi-ReS-Stats
Since the beginnings I've always had a FPS meter class, really basic, but had to be there. Then Carlos came along with one with a nice visualizer of the performance and then I saw Alternativa's one and I though that was the best approach. However, it had some issues, the speed of the graph seemed a bit pointless as the history was of 1 second or so.

Anyway... if you need a tiny and easy FPS/MS/MEM control panel, feel free to use it :)
http://github.com/mrdoob/Hi-ReS-Stats
5 comments
Björk - Hidden Place (Knick & The Enemy remix)
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Just listened on a mix. And I'm not finding it anywhere, tried on soulseek, emule and torrent sites. Also tried on google because seems like it was a mp3 released on the web for free.
If anyone has it, please, send it to me :)
If anyone has it, please, send it to me :)
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traditional id: Ricardo Cabello Miguel
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